Interviews

The Bamboozle Brothers, Sen-Foong Lim and Jay Cormier, discuss games, clues and Scooby-Doo

Sen-Foong Lim and Jay Cormier – creators of Junk Art, Akrotiri and more – on Scooby-Doo: Escape from the Haunted Mansion.

Games to Get’s Luke Evans on exploring games and wellness with students of Brunel University

Students were tasked with exploring ways in which the Sussed game line could be expanded with issues of social health and wellness in mind.

Sneaky Snacky Squirrel Game inventor Riley Wilkinson on developing ideas – and his new course: My Toy Pitch

Inventor and agent Riley Wilkinson discusses his top tips on pitching, and his brand-new course: My Toy Pitch

Johannes Sich on crafting the characters, crimes and clues that fill his unique detective game, MicroMacro: Crime City

We caught up with Johannes to learn more about the complex design process behind the game – and the future for his MicroMacro brand.

From Trivial Pursuit to Pictionary and PlayMonster: industry legend Richard Gill talks shop

PlayMonster’s Vice President International, Richard Gill, talks luck and loss in his remarkable career

Fun-Damental’s Gary Pyper, Stacey Pyper and Toby Kinsey show us around their new studio

We caught up with the Fun-Damental team to find out how 2021 has been so far – and learn more about some of the fresh capabilities that come with their impressive new studio space.

Hasbro’s Gray Bright on fuelling creativity, driving innovation and creating legacies

We caught with Gray – Senior Director of Product Design and Development at Hasbro Gaming – to find out more about his approach to invention, innovation and legacy-building.

Gavin Ucko on why new inventors are always welcome at The Happy Puzzle Company

The Happy Puzzle Company’s Gavin Ucko on products ranging from amazing flowers and clocks to puzzle-race squares and blocks.

Right Angle Entertainment’s Justin Sudds on creating Clue: An Outdoor Walking Experience

Ahead of the show launching in LA, we caught up with Right Angle Entertainment Co-Founder Justin Sudds to find out more about the development of Clue: An Outdoor Walking Experience.

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