Hasbro’s Gray Bright on fuelling creativity, driving innovation and creating legacies

We caught with Gray – Senior Director of Product Design and Development at Hasbro Gaming – to find out more about his approach to invention, innovation and legacy-building.

Moose Toys joins Virtual Mojo Pitch 2021

“We are excited to be returning to the brilliant Mojo Pitch and are looking forward to talking about great ideas and opportunities with the awesome inventors we know – and those we are yet to meet!” said James Austin-Smith, Head of R&D and Product Design at Moose Toys UK.

Gavin Ucko on why new inventors are always welcome at The Happy Puzzle Company

The Happy Puzzle Company’s Gavin Ucko on products ranging from amazing flowers and clocks to puzzle-race squares and blocks.

Hasbro teams with Reebok for Nerf sneaker collection

The range includes Nerf-inspired iterations of Reebok’s Pump Omni Zone II, Kamikaze II and Kamikaze II Low.

Brunel University London looks for toy firms to set industry challenge for students

Students will be using this challenge as part of their dissertation and will work on it between September and May.

Educational Insights joins Virtual Mojo Pitch 2021

“This will be Educational Insights first virtual pitch event with Mojo Nation, and we are super excited to be part of it,” said Brent Geppert, Senior Product Manager at Educational Insights.

Spin Master launches Future of Play Scholarship Program to improve diverse representation within the children’s entertainment industries

The initiative is designed to support the education and career advancement of individuals from underrepresented communities in the areas of toys, entertainment and digital games.

Right Angle Entertainment’s Justin Sudds on creating Clue: An Outdoor Walking Experience

Ahead of the show launching in LA, we caught up with Right Angle Entertainment Co-Founder Justin Sudds to find out more about the development of Clue: An Outdoor Walking Experience.

Designer Scott Rogers and Ravensburger’s Cassidy Werner on bringing Alien to the tabletop with Fate of the Nostromo

Scott and Cassidy shed light on bringing the fear and tension of the iconic film to a board game experience.

Anderson Entertainment looks to connect with game designers on ideas for brands like Thunderbirds, Stingray and Space: 1999

The firm is hoping to create a game that spans multiple Gerry Anderson brands, and incorporates iconic characters, vehicles and missions from the company’s portfolio of shows.

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