Dharmander Patel on the launch of his new invention studio, DNR Games

We caught up with Minda to learn more about why now was the right time to experience life on the other side of the fence as he goes from being pitched concepts by inventors to pitching his own ideas as an inventor.

Art of the Tabletop Gallery: Check out students’ revamped versions of Asmodee’s Codenames, Concept, Mysterium and Splendor

Earlier this year, Asmodee teamed up with Mojo Nation to launch an initiative aimed at encouraging more illustration and graphic design students to consider careers in board games

WowWee and LEGO triumph at 2020 Licensing International Excellence Awards

Elsewhere, Peppa Pig was named Best Licensed Brand in the Entertainment/Character Brand (Animated) category.

Hip-hop group Cypress Hill teams with FITZ Games for new adult party game HotBox

Alongside the base game, a Cypress Hill expansion pack is also available, and features 40 additional cards written entirely by the band and themed around their music and culture.

Numskull brings horror icons from It, The Exorcist and The Lost Boys into Tubbz with new Bloodbath line

The new ‘Bloodbath’ line features duck-versions of Regan from The Exorcist, Pennywise from It, The Lost Boys’ David and Michael, as well as Beetlejuice from Tim Burton’s cult classic.

Women In Toys looks to support and grow the inventor community with virtual WIT Launch: Invent program

Launching in Spring 2021, WIT Launch Invent is an eight-week virtual course that will boast interactive sessions, recommended readings and exclusive pitching opportunities.

Mondo Games’ Jayme Boucher on licensed games, poster puzzles and cheddar goblins

Jayme Boucher heads up Mondo Games; overseeing the development of games and puzzles based on IP spanning classics like The Thing, Back to the Future and Disney hits to cult success stories like 2018’s Mandy or pop culture icons like Bruce Lee.

Argos details its top 12 toys for Christmas 2020

“This year’s top toys list offers a huge variety of new products, ranging from toys inspired by the biggest TV and gaming franchises to bizarre – but crucially, fun – pooping animals,” said Argos’ Juliet Ward.

Brunel University looks to collaborate with toy firms on industry projects

UK-based companies have the opportunity to collaborate not only with Brunel, but with the international community that makes up the Design Factory Global Network (DFGN).

Funko’s Ben Butcher to discuss why curiosity is key to fuelling creativity at Play Creators Conference

The session will delve into how Ben Butcher – SVP of Creative at Funko – and his team tackle toy design, as well as exploring his own thoughts on fuelling creativity.

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