Break In

PlayMonster’s Adam Hocherman on developing the smash hit Drone Home

With the highly-original game Drone Home now taking off in the UK, we caught up with PlayMonster’s Adam Hocherman. Here he tells us why it was a pleasure to develop, which gauntlet he’s picked up… And why he missed some terrible sushi.

PlayMonster debuts Break In, a new series of experiential games

The Break In range is debuting with three titles of different difficulty levels: Alcatraz, Area 51 and Chichén Itzá.

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