New line-up includes games from designers including Ken Gruhl, Bruno Faidutti and Brett J. Gilbert.
Fresh from seeing three of his games – Mandala, Chocolate Factory and Maya – launch at Essen 2019, we caught up with Brett J. Gilbert to learn more about the development process behind them.
We asked the toy and game design community for their thoughts on the issue of copycats (products that attempt to convince the consumer it’s a cheaper version of an existing popular product) and how retailers support them.
Lesley Singleton, the co-founder of Board Game Club and MD at Playtime PR, will chair the Board Game Design Panel.
There’s more games, more players and more designers around than ever before. Games designer Brett J. Gilbert takes a look at what the explosive growth of the tabletop space means for those looking to ensure their game stands out from the crowd.
We talk to Gilbert about the collaborative development process behind his latest title, as well as discuss how he approaches creating games for children and the advice he’d give budding game designers.
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