Eight reasons to write better rules
Deej Johnson looks at why well-written rules are the touchstone of better games, better brands and better word of mouth.
Deej Johnson looks at why well-written rules are the touchstone of better games, better brands and better word of mouth.
“Having heard great things about the event in recent years, it was difficult to ignore for 2020,” said Lewis Allen, Product Development Director at Hacche Retail.
Since Interplay UK is driven by teamwork, it’s only appropriate that we caught up with Product Development Manager Warren Jacobs AND Lead Product Designer Tammy Southgate.
We caught with up with Cyrille Daujean, art director at Days of Wonder, to and delve into the style choices behind the studio’s hit Ticket to Ride series.
We caught up with Jeremy to learn more about his approach to design, and why he feels the toy designer scene has had a huge influence on the mass market toy space in recent years.
“Due to force majeure, we will not be able to run Spiel 20 on the intended date, either factually or technically,” read a statement from show organisers.
“Being studio head at Green Board Games is a dream job for me,” said Wallis.
Trend Bible’s Joanna Feeley takes a look at how design directors and managers can prepare to move from crisis to recovery, and prepare for their post-pandemic consumer.
We caught up with Carlos to learn more about how he started out in the industry, and why a background in illustration proved invaluable when it came to toy design.
“Q1 2020 was a challenging quarter for Spin Master, as we dealt with both the evolving COVID-19 situation and the carryover effects from the operational challenges we experienced in the second half of 2019,” said Ronnen Harary, Spin Master’s Co-Chief Executive Officer.
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