AR toys on the rise, according to Collabsco’s Connected Play Landscape 2019

“The connected play landscape was designed to provide a single, consolidated view of the companies and collaborators breaking barriers through the emerging technologies and the power of play,” said Collabsco’s Valerie Vacante.

TCG Toys joins Mojo Pitch 2019

“TCG Toys is excited to be a part of such an innovative event, and we are looking forward to meeting the outstanding talent that will be featured,” said Michael Albert, President and CEO of TCG Toys.

Mattel brings new blend of physical and digital play to Hot Wheels with Hot Wheels id

“Hot Wheels began innovating vehicle play over 50 years ago and now, we are doing it again with Hot Wheels id,” said Chris Down, Chief Design Officer at Mattel.

Fundamentally Children, Spin Master and John Lewis to discuss the ‘State of Play’ at Toy and Game Design Conference

“This session will have the entire eco-system covered, from concept ideation, to pitching, to what makes something a great fit for the shelves of John Lewis,” said Mojo Nation’s Billy Langsworthy.

Sensible Object acquired by Niantic

The firm behind Beasts of Balance and When In Rome will now operate as Niantic London.

Phil Walker-Harding on the point-and-click influences behind his new Adventure Game series

We caught up with Walker-Harding to learn more about the inspiration behind the new series, and how they differ from the play experiences of previous ‘escape room’ games.

Don’t Step In It co-designer Bob Driscoll on how his collaborations with Don Ullman “make an already fun job even more fun”

We caught up with Driscoll to find out more about the origins of Don’t Step In It and learn why the collaborative design process between him and Ullman has proved so successful.

Character Options joins Mojo Pitch 2019

“Having a day that’s focused on toy concepts and design is a great thing for the industry; it gathers good people and sparks good discussions,” said Character Options’ Jon Elliott.

WATCH: Prospero Hall on the design process behind Ravensburger’s Villainous board game

Created by Prospero Hall and Wonder Forge, and published by Ravensburger, Villainous is a card game that sees players step into the shoes of iconic Disney baddies.

Cartamundi to acquire The United States Playing Card Company

“This investment will further deliver on Cartamundi’s purpose of sharing the magic of playing together towards consumers worldwide,” said Cartamundi CEO Stefaan Merckx.

Stay up to date with the latest news, interviews and opinions with our weekly newsletter
Back to top arro

Sign Up

Enter your details to receive Mojo updates & news.