John Lewis sees parents becoming ‘more mindful’ as wooden toy sales rise

Sales of wooden toys are up 15% at John Lewis this year.

Tony Serebriany on USAopoly’s ‘all-hands-on-deck’ approach to game development

We caught up with Tony Serebriany, Director of Inventor Relations and International Sales at The OP, to learn more about the creative culture at the company, as it celebrates its 25th anniversary.

“What Sudoku is for numbers, Arokah can be for shapes”: Steve C Brazier on the journey so far with his multi-puzzle challenge

We catch up with Arokah inventor Steve C Brazier to learn more about the origins of his puzzle challenge game.

New dates for this year’s Play Creators Festival

The three-day festival is moving one week earlier than previously announced (2nd – 4th September).

Gamely’s Hazel Reynolds on game design, creativity and Dragons’ Den

We caught up with Reynolds to learn more about where she find inspiration for games, and whether her appearance on Dragons’ Den was as scary as it sounds.

Bananagrams enjoys over 30% growth in the UK in Q1 2019

The increase in sales comes one year after Asmodee became the official UK supplier for the hit word.

Ethical Toy Program teams with Save the Children to expand well-being programs

Partnership kicks off with a webinar series exploring innovation, opportunities and best practices to support child rights in the toy industry.

LEGO marks 20 years of LEGO Star Wars with special edition sets

“Twenty years on, the Force is still with us and there’s still so much more to come,” said LEGO’s Jens Kronvold Frederiksen.

Hasbro joins Mojo Pitch 2019

“It is a key event on our yearly calendar as we meet with talented students, inventors (new and old) and industry colleagues in a great and innovative environment.”

Brett J. Gilbert on the origins of his new brain teaser card game, Rubik’s Match

We caught up with Gilbert to learn more about where the idea came from for his Rubik’s card game, and whether the constraints of our Design Challenge event helped (or hindered) his creative process.

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