Chasing, ghosting and feedback: Inventors discuss post-pitch follow up

How do you tackle follow up? When does chasing become pestering? Would you still pitch to a company after being ‘ghosted’ by them? Inventors share their thoughts.

Luck heads to the tabletop with Breaking Games

“We have worked closely with the team at Skydance Animation to bring the beloved characters from the movie to life by extending the experience from the television screen to right into your hands with our game,” said Shari Spiro, CEO and Founder of Breaking Games.

Funko Games brings blind bag toys and gaming together in Disney Kingdomania

Styled like an 8-bit video game and designed with collectability in mind, Disney Kingdomania sees players attempt to patch glitches before it’s “Game Over” for the characters and their digital game world.

Mattel readies launch of MEGA Masters of the Universe Snake Mountain set

The set includes 3,802 bricks and measures 24 inches wide when open.

ThinkFun joins Mojo Pitch 2022

“We are looking forward to connecting with new inventors, as well as seeing some great new innovations from the creative minds that we already love,” said Josh West, Head of Product Design and Inventor Relations at ThinkFun.

Asmodee Entertainment’s Alexander Thieme on creativity, fandom and having a brand for every licensee

Alexander Thieme ­– Licensing Manager for Publishing & Consumer Products at Asmodee Entertainment – on crafting brand extensions for games like CATAN, Dobble and Arkham Horror.

ABLAZE’s Rich Young on expanding the world of Dobble through a new graphic novel

Rich Young, VP Creative and Managing Editor at ABLAZE, discusses creating a graphic novel that expands on – and feels authentic to – Asmodee’s smash-hit card game.

Sophie Bloomfield to explore ‘Storytelling Through Design’ at Brand Design Conference 2022

Taking place on Monday, September 19th at ExCeL London – the eve of BLE 2022 – the Brand Design Conference will explore the creativity and design thinking behind brand licensing.

Brunel University London looks for industry partners to set product design brief for students

The opportunity comes from Design Plus, Brunel’s ongoing design support programme which focuses on promoting and developing collaborations between Brunel and industry.

Prolific designer Phil Walker-Harding discusses launching his own games company in Joey Games

Phil Walker-Harding – inventor of titles like Sushi Go, Barenpark and Snakesss – discusses creating games with Australian themes for his new company, Joey Games.

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