From Bad People to Hot Seat, Dyce’s Mike Lancaster on his path into party games

Mike Lancaster – President and Founder at Dyce – discusses the key to creating party games that stand out from the crowd.

Toy inventor and sculptor Jason Loik on creativity, Play-Doh Builder and making his TV debut in Play-Doh Squished

Jason Loik tells us why Play-Doh continues to inspire… And what to expect from the new Play-Doh Squished TV show.

FIT’s Judith Ellis, founder of world’s first toy design BFA, retires

Succeeding Ellis in the position of acting chair of FIT’s Toy Design program is Susan Baumbach.

Stuff We Loved: What are the industry’s favourite toy and game launches of 2022?

We asked figures in the industry for their favourite toy and game launches of the year. The only caveat… They couldn’t choose a product they were involved in!

The Point.1888 looks to take Percy the Park Keeper into plush and wooden toys

“This brand has a huge amount of potential and we are so excited for what 2023 and beyond has in store,” said Olivia Wiggett, Commercial Manager for The Point.1888.

GPI makes Inc.’s 2022 Best in Business list

The list recognises companies of all sizes and industries that have had an outstanding influence on their communities, their industries, the environment, or society as a whole.

Steamforged Games’ Mat Hart and Sherwin Matthews on bringing Elden Ring to the tabletop

Steamforged Games’ Mat Hart and Sherwin Matthews discuss design, crowdfunding and the importance of not trying to please everyone.

As Fat Brain Toys celebrates its 20th anniversary, co-founder Mark Carson discusses the journey so far…

Fat Brain Toys’ Mark Carson on inventors, industry evolutions and the most underrated Fat Brain product.

Hasbro’s Gray Bright on bringing Wordle into board games

Gray Bright – Senior Director of Product Design and Development at Hasbro Gaming ­– on the collaborative design process behind Wordle: The Party Game.

What Do You Meme?’s Christian Castro on the importance of inventors

Christian Castro – Director of Product Development at What Do You Meme? – discusses why the competitiveness of the party game space fosters creativity.

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