Dobble graphic novel on the way from Ablaze

“We are planning to deliver something unique and fun here,” said Rich Young, VP Creative and Managing Editor at Ablaze.

Hasbro signs as headline partner for Mojo Nation 100: 2022 Edition

“We are thrilled to contribute to Mojo Nation’s mission to elevate the craft of toy and game design,” said Jared Wade, SVP Design Innovation and Inventor Relations at Hasbro

Champion debuts limited-edition Hasbro Gaming apparel collection

The range spans hoodies, joggers, tees and footwear based on Monopoly, Twister, Scrabble and Candy Land.

Lupin scriptwriter to pen Werewolves of Miller’s Hollow movie

Asmodee Entertainment is partnering with Radar Films to the bring the board game to the big screen, with François Uzan on scriptwriting duties.

McMiller’s David McGranaghan and Julian Miller on party games, sustainability and plans to enter the toy space

David and Julian tell us about the origins of McMiller, what makes for a great party game and plans to launch the company’s first toy range in 2022.

Funko Games looks to “redefine the legacy game genre” with Jurassic World: The Legacy of Isla Nublar

“This project has been in development for years, which has allowed us to experiment and innovate,” said Deirdre Cross, Vice President of Prospero Hall.

Lucy Pearce joins Toikido as Head of Product Development

“Having worked on some of our favourite brands such as Little Big Planet and Rick and Morty, Lucy brings amazing experience to the team,” said Toikido CEO and Founder, Darran Garnham.

Hasbro brings Monopoly, Operation and Cluedo into footwear with Diadora

The range has been designed by Leo Colacicco with shoe details featuring each game’s colours.

Fab Design’s James Yuen on bringing bop bags into collectibles with Blown Ups!

To discuss the development process – and future – of Blown Ups!, we caught up with Fab Design’s own James Yuen.

Asmodee readies strategic investment into Exploding Kittens

“We are thrilled to join the co-founders and The Chernin Group as shareholders of the business, which will enable us to strengthen our go-to-market strategy in the US and more closely collaborate on game design,” said Stéphane Carville, CEO of Asmodee.

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