WATCH: TOMY’s Toomies Team on Design, Innovation & Jurassic World
We look at what goes into designing for Toomies and find out more about the brand’s recent collaboration with Jurassic World.
WATCH: Inside the Studio with… Seven Towns
We speak with Seven Towns’ Elizabeth Moody, Thomas Moore and Jacques Priestner about the origins of Seven Towns and dive into the studio’s approach to invention.
WATCH: Inside the Studio with… Open 2 Design
We speak with Matt Burtonwood about the origins of Open 2, its move into invention – and what the future holds.
WATCH: Melissa & Doug on Inventors, Licensing & the Future
We dive into Melissa & Doug’s approach to design, how the company works with inventors and what goes into its brand collaborations with IP like Paw Patrol.
WATCH: Diversity in the Toy Space
TOMY’s Alpesh Patel, Flair’s Andrew McKay and Moonbug Entertainment’s Claire Broad discuss diversity in the toy space.
WATCH: Talking Game Design
Bean’s Sally Jacobs, Big Ideas’ Simon Skelton and Tricky’s Geoff House discuss all things game design in this panel session.
WATCH: Inside the Studio with… So Sound
This Inside the Studio session looks at the Sutton-based invention studio, design agency and audio specialist So Sound.
WATCH: Inside Lamaze
This panel session shines a spotlight on TOMY’s Lamaze brand, discussing its origins and how the team approaches designing new product for the brand.
WATCH: The Good, The Bad and The Ugly with… Catapult Concepts
If you had to pick one ‘good’, one ‘bad’ and one ‘ugly’ from the world of toy and game invention, what would they be?
WATCH: Brands & Board Games
The session is chaired by Heayes Design’s Richard Heayes and welcomes Omari Akil (Game Design and Co-Founder of Colorway Game Labs), Deirdre Cross (VP at Funko Games) and Erica Bouyouris (Staff Designer at Spin Master).