Our top ten most read articles of 2020

Interviews with David Winter, Richard C Levy and Tanya Thompson all feature in the top ten.

Mattel teams with artist Nina Chanel Abney for limited edition UNO set

“UNO can be such an emotional game, I thought it would be fun to create cards that could speak for themselves and elicit even more of a response from the players than they already are,” said Abney.

Funko Games’ Deirdre Cross on fandom, collaboration and the firm’s new real-time co-op game, Last Defense

With lots of buzz around the firm’s recent real-time co-op game, Last Defense, we caught up with Deirdre to find out more about the power of collaboration, the best way to translate brands into play experiences and the game that set her on the path into this industry.

Teacher Jack Andrews on how he and his students created TOMY’s Active Snap

We caught up with Jack to find out more about the game’s route to market, why TOMY was the perfect fit, and what to expect next from his team of teen design stars.

LEGO commits to reducing its absolute carbon emissions by 37% by 2032

“We are committed to building a better planet for future generations and that means stepping up efforts to reduce carbon emissions across our entire value chain,” said Tim Brooks, VP of Environmental Responsibility at LEGO.

DoodleMeeple platform launches to connect game publishers with artists, sculptors and playtesters

New platform allows publishers of all sizes to connect with a wide range of talent, spanning artists, sculptors and graphic designers, to rules editors, playtesters and game developers.

Bop It’s Dan Klitsner on creative techniques, his favourite inventions and more

Serial inventor Dan Klitsner discusses RITE Ideas, Opposites, Relentless Listening – and the trap of developing variations.

Products of Change launches as new membership hub to help drive sustainable change

“I am so thankful to everyone who has been a part of the Products of Change journey thus far and feel very positive about the long-term collective impact we really can all make together,” said Products of Change founder, Helena Mansell-Stopher.

Mattel to launch Fisher-Price line for Gus: The Itsy Bitsy Knight

“From the moment we first saw the world of Gus: The Itsy Bitsy Knight, we were drawn to its compelling story,” said Nick Karamanos, SVP of Entertainment Partnerships, Mattel.

Asmodee Research details first thesis project exploring cognitive effects of board gaming

“We are convinced that playing games harbours greater potential and can play a truly educational and developmental role in our society,” said Stéphane Carville, CEO of the Asmodee Group.

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