Women In Toys looks to support and grow the inventor community with virtual WIT Launch: Invent program
Launching in Spring 2021, WIT Launch Invent is an eight-week virtual course that will boast interactive sessions, recommended readings and exclusive pitching opportunities.
Mondo Games’ Jayme Boucher on licensed games, poster puzzles and cheddar goblins
Jayme Boucher heads up Mondo Games; overseeing the development of games and puzzles based on IP spanning classics like The Thing, Back to the Future and Disney hits to cult success stories like 2018’s Mandy or pop culture icons like Bruce Lee.
Argos details its top 12 toys for Christmas 2020
“This year’s top toys list offers a huge variety of new products, ranging from toys inspired by the biggest TV and gaming franchises to bizarre – but crucially, fun – pooping animals,” said Argos’ Juliet Ward.
Brunel University looks to collaborate with toy firms on industry projects
UK-based companies have the opportunity to collaborate not only with Brunel, but with the international community that makes up the Design Factory Global Network (DFGN).
Funko’s Ben Butcher to discuss why curiosity is key to fuelling creativity at Play Creators Conference
The session will delve into how Ben Butcher – SVP of Creative at Funko – and his team tackle toy design, as well as exploring his own thoughts on fuelling creativity.
Exploding Kittens’ Elan Lee to talk creativity, lockdown and Poetry for Neanderthals at Play Creators Conference
The session will explore how Elan and the Exploding Kittens team approach game design, including looking at their work with the inventor community.
Spielwarenmesse 2021 to feature wider aisles, face masks and no stand parties as part of Covid-19 safety measures
Exhibitors will be required to keep a contact list for all customer appointments held at stand tables where masks are removed.
Designers Adrian Adamescu and Daryl Andrews on bringing Titanic into board games
With Spin Master’s Titanic: The Game now available, we caught up with designers Daryl Andrews and Adrian Adamescu to find out how they tackled bringing Titanic from the big screen to the tabletop.
Pixxel Works’ Chris Wade on helping inventors turn ideas into viable products
We caught up with Chris to learn more about how toys compared to the other industries he works in, and what helps to fuel his creativity.
Armando Roque on Wendy’s toys, Bakugan and how Bruce Lee helped him develop Spin Master’s Hero Droid BB-8
Freelance creator Armando Roque is a creative ‘fixer’ who has worked on everything from promotional toys sold with Wendy’s meals to some of biggest licensed ranges of recent years during his time at Spin Master.