Mattel looks to achieve 100% recycled, recyclable or bio-based plastic materials in all products and packaging by 2030

In the first half of this year, the company will debut its first product aligned with this goal: the Fisher-Price Rock-a-Stack made from sugarcane-based plastics.

Asmodee, Mojo Nation and UK Games Expo to usher in next wave of tabletop art talent with new university initiative

The Art of the Tabletop initiative will see students tasked with creating new artwork for a range of Asmodee best sellers that will then go on display at UK Games Expo 2020.

Gibsons joins Mojo Pitch 2020

“We look forward to seeing what the participants come up with and hopefully it will lead to some exciting new Gibsons products,” said Emily Charles, product development manager at Gibsons.

Gibsons donates over £10k worth of puzzles to charities this Christmas

“We are always on the lookout for ways that we can enhance the lives of those in our community,” said Gibsons managing director, Kate Gibson.

Our top ten most read articles of 2019

Interviews with the creators of LEGO Stranger Things, Ritzy Rollers and Boppi, the booty-shaking llama, all make our top ten of 2019.

Making Things’ Fi Murray on the launch of her studio’s new storytelling arm, Making Things Up

We caught up with Murray to learn more about how 2019 has been for Making Things, and what to expect from the new Making Things Up side of the business.

Mojo Nation’s Billy Langsworthy, Open 2 Design’s Matt Burtonwood and Quirk inventor Emma May to speak at London Toy Fair’s Student Seminar

“It’s integral that, as an industry, we do all we can do to encourage a fresh wave of product design talent to choose the toy and game space as a career destination,” said Billy Langsworthy, co-founder of Mojo Nation.

Hands On Design’s Adriana Molina and Maria Sarmiento on creativity, collaboration and keeping track of trends

As Hands On Design celebrates its 20th anniversary, we caught up with Maria and Adriana to learn more about how they got started in the world of toy design.

GO’s Phil Neal on why he welcomes a little creative chaos in the invention process

GO’s Phil Neal tells us more about his beginnings in the industry, his approach to invention and why he’s found working with collaborators to be fruitful.

Sam Unsicker on how Big Monster Toys has remained on top of its game for over 30 years

Sam Unsicker, partner at BMT, sheds light on what it takes to be a designer with the group, and how – in such a trend-driven industry – the firm has remained on top of its game for over 30 years.

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