Hasbro’s toy and game recycling initiative expands to France, Germany and Brazil
“We deeply believe in taking care of our planet for future generations, and we see this expansion as the next step in our sustainability journey,” said Hasbro’s John Frascotti.
CBS merges with Viacom and unites brand portfolio boasting Nickelodeon, South Park and Star Trek
The combined company will be known as ViacomCBS Inc and will house channels and brands including CBS, Showtime, Nickelodeon, MTV, BET, Comedy Central, Paramount Network, Star Trek, South Park and Mission: Impossible.
Dominic Yard on why a toy designer’s best idea is to have lots of ideas
We caught up with Yard to learn more about his route into the world of toy design, what advice he’d give those starting out, and what the development process was like for his new Tech Deck Sk8 Container Pro.
Hasbro’s Tanya Thompson to reveal ‘Top 10 Things To Know When Pitching Games’ at Toy and Game Design Conference
As the firm’s Director of Product Acquisition and Inventor Relations for games, Thompson boasts far-reaching connections in the global inventor community and is an expert in game sourcing.
Cartamundi’s Marco van Haaften on how the firm’s Make My Game platform is helping designers of all experience levels progress their concepts
We caught up with Marco van Haaften, international marketing director at Cartamundi, to learn more about the firm’s Make My Game platform, as well as how Cartamundi’s new Design Centers are providing exciting opportunities for developers.
Spin Master debuts Dragamonz, a new toy line encompassing collectibles, trading cards and AR-infused battles
“Dragamonz gives kids everything they are looking for in a toy experience from collectability to battling,” said James Martin, Senior Vice President & Global Business Unit Lead, Spin Master.
Nickelodeon acquires Garfield and plans to turn brand into a “multi-generational consumer products juggernaut”
Pam Kaufman, president of VNCP, said: “Garfield is a global evergreen franchise that is a natural fit with Nickelodeon and our portfolio of iconic properties.”
Play.institute’s Cephas Howard on LEGO, Kickstarter and why comfort zones kill innovation
We caught up with Howard to learn more about how his time at LEGO shaped his approach to design, and what the future holds with his Play.institute.
Battlestar Galactica designer Corey Konieczka leaves Fantasy Flight to set up new studio, Unexpected Games
The philosophy behind Unexpected Games arose from Konieczka’s desire for a studio focused on innovation and idea incubation.
Wynne-Jones IP to tackle copycats with ‘Code of Conduct’ initiative at Toy and Game Design Conference
“We wanted to help the industry create a Code of Conduct that makes the issue fairer and more transparent, and thereby brings good to the industry as a whole,” said Wynne-Jones IP’s Victor Caddy.