Preloaded’s Phil Stuart to explore the future of play at Toy and Game Design Conference 2019
Since 2000, Preloaded’s Phil Stuart has worked with game-based technologies to create playful, purposeful experiences for adults, young people and kids.
Partners Group to acquire Schleich
Partners Group will invest in new product development to further develop Schleich’s core figurine and play-set product offerings.
Si digital’s Tom O’Malley on how the digital agency has helped bring innovation to the world of digital in the toy industry
We caught up with Tom O’Mally, Si digital’s head of design, to learn more about the agency’s work in the toy sector, and why the play space has proved to be such a good fit for the company.
IDEO’s Brendan Boyle to talk ‘From Play to Innovation’ at Toy and Game Design Conference
Boyle will be talking about the importance of play-based behaviours for creating a more innovative company culture.
Board Game Club celebrates The Board Game Book
Five copies of The Board Game Book were given away to lucky guests at the latest Board Game Club event.
PlayMonster joins Mojo Pitch 2019
“PlayMonster is excited to add Mojo Pitch to our annual event circuit,” said Adam Hocherman, Vice President of New Business at PlayMonster.
Treasure Island designer Marc Paquien on what made Matagot the perfect partner for the game
We caught up with Paquien to learn more about how he started out in game design, and where the idea for his Treasure Island game came from.
LEGO owner set to acquire Merlin Entertainments’ portfolio of theme parks
Attractions spanning Alton Towers, LEGOLAND and Madame Tussauds will now be owned by LEGO owner KIRKBI and investment firms Blackstone and Canada Pension Plan Investment Board.
Worlds Apart rebrands as Moose Toys Ltd UK
“It’s been an incredibly smooth and positive marriage of two business cultures and values, already surpassing our initial ambitions,” said UK CEO Neil Shinner.
Hasbro’s Brian Wilk on bringing voice-tech to Monopoly in Monopoly Voice Banking
Brian Wilk, VP of Product Development at Hasbro, shares details of the challenges in infusing voice technology into Monopoly.