Jasco Games gives Street Fighter the tabletop treatment
The campaign hit its $400k target within 24 hours, and currently sits on $600k with three weeks still left to go.
Cartamundi, Worlds Apart and Sambro join Mojo Pitch 2018
“Inventors are the lifeblood of our industry and I think that the Mojo Pitch event is a fantastic opportunity for all involved,” said Daniel King, general manager UK at Cartamundi.
Designers behind Cubetto and Kano Pixel Kit debut Pigzbe, a part physical, part digital ‘piggy-wallet’ for children
Pigzbe aims to help teach children the principles of 21st century finance.
Wynne-Jones IP’s Victor Caddy on Brexit, copycats and legal jargon
With Brexit set to have an enormous effect on IP protection, Wynne-Jones IP’s Victor Caddy explains how inventors in this industry can best protect their concepts, their brands and their product’s future.
Tabletop Network’s game design retreat passes Kickstarter goal
Taking place in Utah this June, the two days will focus on learning, collaboration, and inspiration.
Restoration Games’ Rob Daviau on the return of Fireball Island
Restoration Games’ chief restoration officer, Rob Daviau, tells us more about the development process behind The Curse of Vul-Kar, and why the game can live up to players’ rose-tinted memories of the original.
Headcase Media’s Joseph Wheway on how a ‘less is more’ approach can achieve the best products
We caught up with Wheway to find more about his approach to toy design, working with brands and the ‘less is more’ aids his development process.
One Dear World named Family Business of the Year at FSB Celebrating Small Business Awards
One Dear World is the firm behind a line of popular multicultural dolls.
Rubik’s, Bananagrams and Seven Towns join Mojo Pitch 2018
“What Mojo Nation is doing throughout the year is fantastic and we expect this to be the crowning event of the year,” said Seven Towns’ Steve Perrin.
TOMY’s Alpesh Patel on why creativity in the toy space is as good as it’s been in decades
We caught up with TOMY’s head of R&D to discuss his design journey in the toy space, the creative culture at TOMY and how he assesses creativity in the industry.