Jayne Bromfield reveals how her new construction toy, Bildy, aims to spark a child’s imagination, not control it

We caught up with Bromfield to find out more about the development process behind Bildy and how she assesses the state of creativity in the construction toy market at present.

Mattel teams with tech start-up Osmo for Hot Wheels Mind Racers

Mattel invested in Osmo last December, and MindRacers marks the results of the first product collaboration between the two firms.

WIT president takes to Kickstarter with new party game, Mad Moves

“The idea that I could develop a game that gets people out of their chairs, moving and laughing is incredibly exciting.”

Fundamentally Children sponsors Mojo Nation 100 Freelancers category

“Being involved in the Mojo Nation 100 is a great way for us to publicly show our support and to let designers and inventors know that we are here to help them understand the children they are designing for.”

Candylab Toys’ Vlad Dragusin on the inspiration behind his line of old-school wooden toy cars

Ahead of the firm’s newest launch, we asked Dragusin about his development process, what he loves most about Kickstarter and, of course, what car he drives.

Ooba’s new commercial director, Joeri Hoste, on bolstering the firm’s presence in the pre-school space

We caught up with Hoste to talk about his history in the design space and find out more on his plans for Ooba as the firm transitions into a publisher.

Disney Research unveils reconfigurable legged robot, Snapbot

When a leg is removed or attached, Snapbot recognises the change and then selects a new movement method according to the current configuration.

Big Potato’s Tristan Hyatt-Williams on making First Dates: The Game “naughty, but not nasty”

We caught up with one of the firm’s founding potatoes, Tris Hyatt-Williams, to find out more about the development process behind its new games: First Dates and The Chameleon.

Resident Evil 2: The Board Game passes £300k mark on Kickstarter

Having reached its goal of £150,000 within an hour of being live on the crowdfunding site, the game is now nearing the £350k mark.

The Champion of the Wild creator Tom Clare on how an innocent chat about penguins kickstarted his journey into game design

We spoke with Clare to discuss his development process and what it felt like to see an audience of 300 people in stitches listening to Shut Up and Sit Down play his game at the UK Games Expo.

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