Hemingway Design’s Wayne Hemingway on how toy designers can find inspiration in the Land of Lost Content

We caught up with one of Britain’s most acclaimed designers, Wayne Hemingway MBE, to discuss how toy and game designers can draw inspiration from vintage ranges and archive material.

Brand Licensing Europe 2017 to host Mojo Nation’s Toy & Game Innovation Zone

As well as allowing visitors to get hands on with the products, the area will also host the designers responsible for creating them.

Visitor registration for Toy Fair 2018 now open

The 65th annual Toy Fair will take place at Olympia London from Tuesday, January 23rd to Thursday, January 25th 2018.

LEGO to assess product development strategy and cut global workforce by 8% following decline in revenue for first half of 2017

“We have added complexity into the organisation which now in turn makes it harder for us to grow further. As a result, we have now pressed the reset-button for the entire Group,” said LEGO Group Chairman, Jørgen Vig Knudstorp.

Disney unveils first wave of tech-infused Star Wars: The Last Jedi toy lines

Products from the likes of Propel, Sphero, LEGO and Lenovo featured in Disney’s Force Friday II initiative.

Breaking Bad: The Board Game on the way from first time designers Antoine Morfan and Thomas Rofidal

The game sees players step into the shoes of either one of Albuerque’s criminal factions (Heisenberg, Pollos Hermanos or Cartel de Juarez) or join the agents of the DEA.

Timberkits’ Sarah Reast lifts the lid on the year-long design process behind the firm’s mechanical wooden model kits

We caught up with Timberkits co-director Sarah Reast to discuss the origins of the company, the development process behind its products and why wood will never go out of fashion.

Steelcase and Microsoft debut new office spaces designed to foster creative thinking

“Together, Microsoft and Steelcase will help organisations thoughtfully integrate place and technology to encourage creative behaviours at work,” said Steelcase’s Sara Armbruster.

Arklu’s Isla McGuckin on Lottie, Girl Guides and the current state of creativity in the doll sector

As the firm launches Brownie Lottie, we caught up with Arklu’s creative director, Isla McGuckin, to find out her thoughts on the state of creativity in the doll space.

Designers behind Kingdomino, Citadels and Love Letter to create games for new subscription service, QST

“We have a revolutionary new twist to the standard monthly subscription gaming model that that we believe will take game creation to an all-new level,” said QST founder Cory Jones.

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