Playpress co-founders lift the lid on the design process behind its new universe of cardboard construction toys
As Matthew Wright and Mike Wyatt finalise a run of new sets ahead of their first ever trade show, we caught up with the pair to discuss the origins of Playpress, a brand new construction toy concept.
The Sock Game designers take to Kickstarter with new game, Who Farted?
“Our experience with The Sock Game has inspired us to create new games that can be played by all ages when family and friends get together.”
Matchbox cars, Transformers and Uno in running to join National Toy Hall of Fame
Only two or three of these finalists will join other iconic toys in the hall and sit alongside past inductees such as Barbie, LEGO, Monopoly, Rubik’s Cube and Star Wars action figures.
Primo Toys’ Filippo Yacob on the origins of Cubetto, the most funded educational invention in Kickstarter history
We caught up with Yacob to discuss Kickstarter, the STEM sector and his grand aim to have one billion children in the world receive exposure to computational thinking in early years by 2020.
First part of Mojo Nation’s Gruffalo Design Challenge kicks off
That’s stage one of our first ever event – The Gruffalo Design Challenge – done and dusted.
The Game of THINGS… creator Tom Quinn on how a life in the movies helped prepare him for adventures in game design
An assistant director on the likes of Chicago, Kick-Ass and The Fly, Quinn’s background in the movies has gifted him a skill-set that he says has been transferable to his work in the world of games.
Asmodee teams with Experiment 7 for Catan VR experience
“The first time I saw Catan on the Magic Table, I was fascinated by what VR has to offer,” said Catan creator Klaus Teuber.
Nominations now open for Mojo Nation 100 – a listing of the most influential figures currently working in toy and game design today
The five categories span Rising Stars, R&D, Design Agencies, Freelance and Design Champions.
Hemingway Design’s Wayne Hemingway on how toy designers can find inspiration in the Land of Lost Content
We caught up with one of Britain’s most acclaimed designers, Wayne Hemingway MBE, to discuss how toy and game designers can draw inspiration from vintage ranges and archive material.
Brand Licensing Europe 2017 to host Mojo Nation’s Toy & Game Innovation Zone
As well as allowing visitors to get hands on with the products, the area will also host the designers responsible for creating them.