Greenhouse Area at Toy Fair 2018 now sold out

This year, the Greenhouse Area, dedicated to helping small and start-up companies break into the industry, has been extended by 80sqm to accommodate the huge demand for the area and to support the ever-growing talent in the industry.

New series from Gogglebox creators to give toy and game designers the chance to get their product on shelves

The show sees entrepreneurs, inventors and licence holders pitch their product to an audience of potential customers and a panel of professional buyers from some of Britain’s best known retailers, with the hope of securing orders.

Global toy sales up 3% in first half of 2017, states NPD

Australia and the United Kingdom were the only two countries tracked by NPD that experienced declines.

Watch: Where Do Ideas Come From?: a short film on the nature of inspiration

Directed and edited by Andrew Norton, the short film sees creatives including filmmaker David Lynch and skater Ray Barbee share ideas about ideas.

IDW Games to launch raft of games based on classic Nickelodeon IP

IDW Games has teamed up with Nickelodeon to bring its classic properties to the world of board games.

Nominations now open for 2017 TAGIE Awards

Nominations are now open for the 2017 Toy & Game Innovation Awards (TAGIEs).

Franchise brands and games drive revenue growth for Hasbro in Q2 2017

Hasbro’s net revenues for Q2 2017 increased 11 per cent to $972.5m versus $878.9m in 2016.

Rob Ames and Luc Hudson on creativity, world-building and ten years of Triclops Studio

We spoke with Ames and Hudson about the origins of the agency, the impact of crowdfunding and the double edged sword that is licensed toys.

Rob Daviau sheds light on the collaborative design process behind Pandemic Legacy Season 2

We caught up with Daviau to discuss the origins of the Legacy concept and what he makes of the state of creativity in the games space.

Our toy experiences should be “visual, on demand, adaptive and interactive”, says Mattel CEO

Mattel CEO Margo Georgiadis – formerly of Google – outlined her plan to win over Generation Alpha at Fortune’s Brainstorm Tech conference.

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