Mondo debuts its first-ever board game with The Thing: Infection at Outpost 31

Mondo, a firm specialising in creating limited edition posters, toys, apparel, VHS re-issues and vinyls, has developed its first ever board game.

PlayFusion’s Willie Wilkov on the 10 year roadmap for its new smart toy creation, Lightseekers

Back in February 2016, news broke that TOMY was set to enter the world of ‘connected toys’ via a partnership with PlayFusion, a firm co-founded by Mark Gerhard, the former boss of British video game studio Jagex.

Sets based on Power Rangers, The Office and Tron reach LEGO Ideas Review stage

The first 2017 LEGO Ideas Review qualifying period has ended, with 11 projects now in contention to hit shelves.

Kickstarter launches Creators-in-Residence Programme

Kickstarter has launched its Creators-in-Residence Programme, a new pilot scheme that aims to support Kickstarter alumni as they go on to develop their projects.

Monsters, fidget cubes and Kittens: A look at Kickstarter’s biggest toy and game success stories

Since Kickstarter launched on April 28th, 2009, 13 million people have backed a project on the crowdfunding site, with over 127,000 projects successfully funded.

Vivid’s R&D team to take on Tough Mudder for The Toy Trust

Vivid’s entire R&D team is taking part in a Tough Mudder challenge to raise money for The Toy Trust.

Anki accelerates into licensing with Fast & Furious deal

Anki has teamed up with Universal to launch a Fast & Furious edition of its Anki Overdrive robotic battle-racing game.

Modiphius brings Fallout to the tabletop space

Modiphius Entertainment is bringing hit video game series Fallout to the tabletop space.

Zuru files lawsuit against Telebrands over latest Bunch O Balloons copy

Zuru has filed a new lawsuit against Telebrands with the United States District Court for the Eastern District of Texas to protect its Bunch O Balloons product from patent infringement.

Hasbro enjoys positive Q1 2017 as gaming sales soar

Hasbro’s financial results for Q1 2017 has seen net revenue up two per cent to $849.7 million versus $831.2 million in 2016.

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