LEGO and Peugeot partner for LEGO Technic Peugeot 9X8 24H Le Mans Hybrid Hypercar

“It was very important for both brands to create a model that is as realistic as possible,” said Olivier Jansonnie, Technical Director at Peugeot Sport

Tantrum’s Steve Moore on collaborations, transformations and the ‘Solo Inventors Union’

Tantrum Innovation’s Steve Moore talks us through some of his recent creations, including a Jurassic take on Rock Em Sock Em Robots and the Miraculous Switch N Go Scooter.

Funko Games’ Deirdre Cross on Cranium: 25th Anniversary Edition – and why the brand continues to thrive

Deirdre Cross – General Manager, Head of Funko Games – discusses the firm’s Cranium slate, as well as what to expect from Disney Animated.

Tim Kilpin joins Hasbro as President, Toy, Licensing & Entertainment

In his new role, Tim will oversee Hasbro’s Consumer Products Group.

Disney Lorcana grounded in “approachability, fun, strategy and whimsy”, says co-designer

“We created streamlined rules that we believe will engage new players, while also developing enough strategy in the game to engage experienced players,” said Ryan Miller, co-designer and Brand Manager for Disney Lorcana.

J Smith Esquire creates Scrabble Crown to mark game’s 75th anniversary

The Scrabble Crown was constructed over 153 hours, with jewels, crystals and gold beading complementing 319 Scrabble tiles.

Game designers Knut Happel and Christian Fiore on creating Ravensburger’s Minecraft: Heroes of the Village

Christian Fiore and Knut Happel discuss adapting the hit video game into a tabletop experience.

Funko Games details slate of Indiana Jones games

“Collaborating with Lucasfilm on Indiana Jones has been a dream, with the whole Funko Games team flexing their creative muscles as we designed a truly original slate of games,” said Deirdre Cross, Head of Funko Games.

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