Rebel and Libellud partner with National Museum in Kraków for Dixit expansion

Dixit: MNK boasts 84 new cards featuring fragments of artwork from the Museum’s collection.

“It’s a game and soundtrack in one!”: Inventor Marcus Carleson and Jumbo’s Ferran Codina on the story behind Hitster

Hitster inventor Marcus Carleson and Jumbo’s Group Brand Manager for Games, Ferran Codina, discuss the appeal of the music-based, tech-infused party game.

Moose Toys’ Fraser Paterson on bringing the magic of Bluey to life in toys and games

Fraser Paterson, VP – Head of Design & Development at Moose Toys, discusses keeping open-ended play at the heart of the firm’s Bluey range.

Big Potato Games’ James Vaughan on Get the Ick, You Can’t Say Umm and The Big Inventor Challenge

James Vaughan, Head of Game Development & Inventor Relations at Big Potato Games, gives us the lowdown on his collaboration with educator Jack Andrews on the Big Inventor Challenge.

Eolo Toys launches Biggies, a ‘first-of-its-kind’ inflatable plush invented by Fun-damental Invention in partnership with ToyZone

As kids pump the foot pump, the box grows and the sides bulge until the Biggies plush explodes out of the packaging.

Kylie Jenner collaboration “a seminal moment in Bratz history”, says MGA

“Kylie truly embodies everything Bratz has stood for since its inception 22 years ago – from being disruptive and rebellious to energetic and expressive,” said Bratz Creative Director Jasmin Larian.

Barbie experience coming to Sheffield’s Meadowhall

“Barbie You Can Be Anything: The Experience will serve as another example of Barbie’s commitment to inspiring the limitless potential in us all,” said Julie Freeland, Senior Director of Location Based Entertainment at Mattel.

CMON and Spin Master give Sheriff of Nottingham a Disney makeover

The new version sees players bluff for a good cause to help bring goods to the poor villagers being overtaxed by the evil Prince John.

Game designers Jason Mowery and Chase Williams on bringing surfing to the tabletop in The Perfect Wave

Jason Mowery and Chase Williams discuss how they landed The Perfect Wave with The Op.

Exploding Kittens debuts Good vs. Evil, a game inspired by its upcoming Netflix show

“Good vs. Evil allowed us to give fans a first look into what the show has in store, and we hope they have just as much fun playing the game as we had creating it,” said Matthew Inman, Exploding Kittens’ Chief Creative Officer.

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