One in a Million: Gamely Games founder Hazel Reynolds discusses selling her millionth game
“Our best ideas are ahead of us…” Hazel Reynolds on selling well, doing good and relentless optimism.
“There’s something for everyone…” Becs Henchey, Becky Matthews and Kate Goss on Golden Bear’s range
How Golden Bear is finding ideas, building its range and keeping things simple…
Richard Gill discusses luck, persistence – and why price compression hurts inventors
“The industry has been amazing to me.” Richard Gill on why he’s happy to be back at McGill Associates.
Cheer for Fear: Billy Langsworthy and Deej Johnson discuss I.D.I.O.T. winner David Fear
Deej Johnson on David Fear – the product manager who dedicated years of his life to Sindy.
Funko’s Director of Group Licensing & Retail Strategy, Lucy Salisbury, talks music, sport and more
“I’m absolutely loving it!” Lucy Salisbury on Funko’s new strategy – and her own increased remit.
In this one-off republication of a 2002 article, Thom and Hilary Sewell talk to I.D.I.O.T. winner David Fear
David Fear talks to 12S magazine about his amazing work on Sindy. With thanks to Hilary Sewell.
The Rubik’s Cube at 50: Ernö Rubik tells Pete Jenkinson how the iconic puzzle came to be
“I don’t like the word invention” Ernö Rubik reveals how he discovered the eponymous Cube 50 years ago…
People of Play’s Mary Couzin on winning the I.D.I.O.T. Award – and a return to inventing?
“It was quite a shock… An extraordinary, amazing honour.” Mary Couzin on winning the I.D.I.O.T.
Super fun, super cute, Super7: Brian Flynn, on the 40-year appeal of TRANSFORMERS
Super7’s Brian Flynn on making figures that capture big, emotional moments…
How the World’s first Monopoly City Takeover exceeded all expectations – with LeedsBid’s Martin Dickson
Martin Dickson, LeedsBid’s Director of Brand & Innovation, on the city’s Monopoly Takeover.