Staff Designer Erica Bouyouris on developing games… And the best thing about working for Spin Master!
Spin Master’s Erica Bouyouris reveals why the story of games remains the most important thing…
Carrera-Revell’s President, Frank Tiessen, on history, creativity, licensing and more
Frank Tiessen discusses Carrera-Revell’s slot-car-racing products, licences – and team!
Dan Wiseman, co-founder of The Detective Society, discusses escape-room games, creativity – and pitching on Dragons’ Den
The Detective Society’s Dan Wiseman on his Dragons’ Den appearance and finding inspiration.
Richard C. Levy discusses the legacy of his friend, legendary inventor Ralph Baer
Celebrating 100 years since the birth of Simon co-inventor, and father of the video game, Ralph Baer.
Happy Puzzle Company founder Gavin Ucko lifts the lid on selling via TV shopping channels
What might you need to know to go on TV and sell toys and games? Gavin Ucko shares his thoughts!
Prolific inventor Peggy Brown discusses why she doesn’t see creativity as an art… Or a science
How inventor Peggy Brown defines the ballroom, dances like crazy and won’t waste moves…
Inside Out of Order Part 4: The Retail Perspective
What changes did then games buyer at John Lewis, Lucy Benham, suggest for the Gibsons game Out of Order… And why?
LEGO Designer Mike Psiaki on the challenges of recreating the legendary ship, RMS Titanic
110 years after the sinking of the Titanic, designer Mike Psiaki discusses creating the LEGO version…
Nat Marco – founder of Small Fries Games – reveals how Pringles Pop Quiz got to market… And why she’s old school!
The founder of Small Fries Games, Nat Marco, talks about developing ideas – and taking a bold step toward licensing…
Jean Théberge on why licensed lines are at the heart of WREBBIT’s iconic 3D puzzles
President of WREBBIT PUZZLES INC., Jean Théberge, reveals what he looks for in branded products.