Eleanor Black, VP of Business Development at Seven Towns, on new roles, values – and listening to clients

“I’m interested in what makes them tick…” Eleanor Black talks all things Seven Towns…

Marcia Lewis – daughter of the inventor of Cluedo – discusses myths, mysteries and more

“It took off in ways my dad couldn’t remotely conceive!” Marcia Lewis on her father’s game: Cluedo.

Monopoly at 90: Celebrating nine essential versions of the world’s best-selling branded game

As we look forward to Monopoly’s 90th anniversary, Deej Johnson looks back at nine great versions…

War Games: How Monopoly became a wartime tool for the UK’s secret service

Maggie Graham reveals how Monopoly publisher Waddingtons helped prisoners of war.

Waddingtons Games Remembered: From early days and espionage to Hasbro and beyond

Cluedo, Cards, Monopoly and More: Four guests reveal why the legend of Waddingtons endures…

Funko’s Senior Director, Product – EMEA, Sam Clapham, on licenses and the rise of Bitty Pop!

“Everyone’s a fan of something!” Sam Clapham discusses Funko’s fantastic Bitty Pop! range.

As Hasbro’s TRANSFORMERS turns 40, LEGO Icons Bumblebee designer Samuel Johnson reveals his creative process

More Than Meets the Eye: LEGO designer Samuel Johnson on designing a converting Bumblebee set…

Cluedo at 75: The history and mysteries of the boardgame Clue… And why the inventor vanished!

What was the first Clue?! As the game turns 75, Deej Johnson looks at the inventor’s original patent.

Whitney and Alex Kimerling discuss what makes a product right for Hootenanny Games

Hootenanny Games – products, pitching and more: Whitney and Alex Kimerling in conversation.

Awards for the Fords: Max Ford’s heartfelt thoughts on the family’s two I.D.I.O.T.s

Like father, like son: Max Ford discusses why winning the I.D.I.O.T. Award was complicated.

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