Creative consultant Deej Johnson on why bad brainstorming doesn’t work – and what to do instead
For many creatives, brainstorming looks great – but ultimately wastes time! In this book extract, author Deej Johnson explains why…
How Happy Salmon’s Ken Gruhl creates party games and tabletop titles… And came to be working at Exploding Kittens
Happy Salmon, Dungeon of Fortune and Monster Match co-inventor, Ken Gruhl, on ideation, working with others and not loving a mind map.
Longtime friend to inventors, Ron Weingartner, discusses his terrific career, being creative – and developing ideas
Inventor, author and toy-and-game legend Ron Weingartner on developing, pitching and rejecting ideas.
Serial inventor Fi Murray discusses getting started, keeping going and Making Things
Making Things Fi Murray on where her ideas come from – and why there’s no better industry to be in as a solo women business owner.
David Strang, founder of Wicked Vision, on pitching, being pitched… And 21 years in the business
Wicked Vision’s David Strang tells us about the company’s originality, innovation, ambition… And mission!
Jane Garfield on how The Toy Project supports the community, recycles toys and provides LEGO-play therapy
The Toy Project founder Jane Garfield on the importance of play – and the many ways her charity provides it.
Mattel designer Michael Kadile talks creativity, charity – and floating a crib from The Mandalorian
Michael Kadile on how he made a floating crib from The Mandalorian… To raise $12,000 for charity!
Eolo’s Director of Fun Alex Prieto on what he looks for in a product, and living by his motto: keep smiling!
Eolo’s Alex Prieto talks about growing up in toys, smiling on and why he makes fun product videos.
Mojo 100 Rising Star Sam Roberts on working for So Sound and playing with toys
So Sound’s Toy and Game Designer Sam Roberts talks cats, coffee and coming up with ideas.
Fisher-Price’s Nikki Bauman on understanding inventors – and overthinking ideas
Nikki Bauman discusses Fisher-Price’s process, inventor relations, and killing creativity.