Designer Ross Atkin on his third Kickstarter project, the downside of licensing, and the one thing you MUST do to crowdfund
Kickstarter designer Ross Atkin on where crowdfunders go wrong, the skills you don’t learn at university… And robots. Lots of robots!
Toyi Co-founder and Designer Elif Atmaca on supporting free play, staying creative and building a community.
Elif Atmaca, co-founder of Toyi, discusses a nomadic childhood, free-play kits and why creating unique toys is vital to kids.
Industry stalwart Tim Walsh on breaking the rules, changing the game and pitching the fun…
Tim Walsh, co-founder of Roo Games, on breaking rules, changing directions… And the no-no’s of pitching.
Spin Master’s David Winter on recognising billion-dollar concepts – and how to pitch to him
David Winter is Director of Inventor Relations at Spin Master. We caught up with David to understand what a billion-dollar idea looks like on paper… And how to pitch him your ideas.
Moose Toys UK’s James Austin-Smith on creative thinking, bad product reviewers – and how he kickstarts ideas
With nearly 15 years of toy design under his belt, James Austin-Smith is Head of R&D and Product Design at Moose Toys. Here we discover his pet peeve – and the one thing that stops his creative process…
Triclops Studio founders Rob Ames and Luc Hudson talk lockdown, sizzles and the art of the online pitch
Former Hasbro designers Rob Ames and Luc Hudson are the straight-talking, mind-boggling founders of UK agency Triclops. Here they talk about sizzles, life in lockdown… And pitching online!
Fuse London’s Pete Cartlidge on how old trends have new life – and why Gravity Maze amazes…
We caught up with director Pete Cartlidge to learn how old trends have new life… And why Gravity Maze still amazes…
Leila Nosrati from Master Toy Advisors on the three things she looks for in every product and why some industry secrets should never be kept
Leila Nosrati sees ideas – as they are now, and as her clients might sell them. Here she tells us the three things she looks for in every product – and why some industry secrets should never be kept…
Pikoko and Qwuzzle inventor Adam Porter tells us what he finds a chore, how he has ideas and why it doesn’t matter how good he thinks they are
Freelance designer Adam Porter likes to mix things up! His products include board, card and dice games of different genres. Here he discusses what he finds a chore… And what gets his mind racing with ideas!
Accentuate’s Graeme Fraser-Bell on relentlessly pitching, the three things he takes to every show and braving Dragons’ Den
We caught up with Graeme and Fiona Fraser-Bell to find out what they do, why it works – and the difference between pitching to the Dragons and the public…