LEGO artist, designer and author Warren Elsmore talks creativity and how parents make him cringe

As his Brick Wonders exhibit ends a long-and-popular run in South London, we speak with LEGO designer, artist and author, Warren Elsmore.

Wow! Stuff’s Richard North on Invisibility Cloaks, the Six Million Dollar Man and the worst thing you can do in a pitch

We caught up with North to learn more about what makes a concept perfect for Wow! Stuff, and delve into the development process behind the firm’s award-winning Invisibility Cloak.

Thomas Dagenais-Lespérance on how Bridge, music and simplicity aided the design of Decrypto

4, 3, 1… If you’ve never felt tense saying that sequence of numbers, there’s a good chance you’ve not yet played Decrypto. We caught up with its inventor, Thomas Dagenais-Lespérance, to find out if he’s on our wavelength.

Trivia with a twist: Ceri Price and Natalie Podd on the origins of their debut game, Confident?

What does it take to make a trivia game with no turn taking, no unfair questions – and no need to be a clever clogs? We caught up with Confident designers Natalie Podd and Ceri Price to find out.

The one-star review

Creative consultant Deej Johnson looks at how toy and game firms and designers can benefit enormously from embracing a theoretical one-star review of their ideas.

Stop creativity dead in its tracks

Creative consultant, Deej Johnson, looks at how firms unwittingly hinder creativity, and what to do instead.

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