Interview

Mark Jones – Sales Director at University Games – on Buying Time, selling games… And being bold

“It’s a really interesting dynamic at University Games UK…” Sales Director Mark Jones in conversation.

“Continuity, innovation and adaptability”: Christian Ulrich on 75 years of Spielwarenmesse – and how the show stays relevant

Christian Ulrich, Member of the Executive Board at Spielwarenmesse eG, on what to expect from this year’s show – and excitement around the Game Inventors Convention.

Majen Immink – Director of Fairs & Events at the BTHA – on what to expect from next week’s London Toy Fair

From a new app to the returning Student Seminar, the British Toy & Hobby Association’s Majen Immink talks 2025 highlights and hopes for next week’s Toy Fair.

Meet The Man that Made Monopoly: Philip E. Orbanes interviews Robert B.M. Barton†

Before Robert Barton died in 1995, Philip E. Orbanes spoke with the former president of Parker Bros.

How luck, lions and asking, “What if?” let Rainer Lauberger and his partners create StickFlip

Catch it if you can! Rainer Lauberger, co-inventor of StickFlip, on the novelty toy’s journey to market.

Evan Brooks, Senior Product Designer for Transformers at Hasbro, on recent highlights – and 40 years of The Transformers: The Movie

“A figure getting their first converting toy in 40 years is probably the biggest thing I can say right now…”: Evan Brooks, Senior Product Designer for Transformers at Hasbro, on what’s to come this year.

“It’s special… It doesn’t feel like anyone else’s game!”: Asmodee’s Julien Sharp on ambitions for Take Time

As Julien Sharp – GM & Country Manager for the US at Asmodee – celebrates her third anniversary with the company, we discuss leadership, Take Time and UK pub quizzing!

Meet Pamela and Jonny Klamer – the children of Game of Life inventor Reuben Klamer

The Game of Life at 65: To celebrate the iconic board game’s anniversary, we discuss the inventor’s life.

“It was love at first sight!”: Captain Games’ Cédrick Caumont and designer Ian Sebastian Bach talk Map Masters

Captain Games’ Cédrick Caumont and designer Ian Sebastian Bach tell us about the development of their exciting new title, Map Masters.

Ken Scheel talks KEVA Planks, Foros and his journey from veterinarian to toy inventor

“Having blocks with this specific plank shape gives a lot more opportunity than if you’re using cubes”: Ken Scheel talks us through the origins of KEVA Planks.

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