Interview
PMI’s Tal Cohen on bringing digital brands like Pudgy Penguins and Piñata Smashlings into toys
Tal Cohen – Product Manager at PMI – on play, plush and Pudgy Penguins.
Inventors Bryan Wilson, Sara Farber and Will Sakran talk Snarkas, Tickle Pup and Burstin Bubble Clouds
Fresh from a TAGIE win, Bryan Wilson, Sara Farber and Will Sakran discuss the origins of their inventing collaboration – and why they work so well together.
Readyland’s Joshua Garrett on unlocking the magic of voice tech in play
Joshua Garrett, VP of Development at Creativity Inc. and Chief Creative Officer for Readyland, shares what makes the firm’s voice-tech infused books so engaging.
Clixo’s Assaf Eshet on adding themed kits to the award-winning magnetic play system
Clixo’s Assaf Eshet talks us through new themed launches for the brand – and what 2024 has in store.
Herding cats and spinning yarns: Ali Simonson lets her bad side out to play at Dyce Games
The irresistible appeal of badult play: Ali Simonson on why Dyce Games thinks bad is good
The peril of playtesting: lawyer Daniela Korn on how developing badult games could cost you dear
Employment lawyer Daniela Korn discusses why playtesting can’t be all fun and games.
Michael Valenta and Michael Scheffki on why Downhill Duo marks a milestone moment for MAGNA-TILES
MAGNA-TILES President Michael Valenta and Michael Scheffki, SVP of Marketing, talk us through some key recent developments for the company.
Ammon Anderson on how a painful accident led him to create the much-lauded Gnome Hollow
Designer Ammon Anderson discusses the origins of Gnome Hollow – and why The Op was a perfect fit for the heavily anticipated tile-laying game.
A smartphone-controlled paper plane? POWERUP’s Shai Goitein discusses his fantastic invention
Shai Goitein – founder of POWERUP – reveals how his invention became a reality on Kickstarter.
Tickle Me Elmo co-inventor Ron Dubren on creativity, in-house champions and ‘Elmo’s Law’
Ron Dubren talks Tickle Me Elmo, inventor collaborations – and his most underrated creation.