Interview
“A shower is the best game design studio you can have!”: We speak with Glenn Drover, VP of University Games’ new Strategy Games division
Glenn Drover, VP of Strategy Games at University Games, discusses his work on games like Age of Empires III, Raccoon Tycoon and the upcoming Mosaic.
From Baby Shark to South Park: Paramount’s Alexandra Salisbury on her design-led approach to crafting toy and game partnerships
Alexandra Salisbury – Senior Category Manager for Toys & Games EMEA & ANZ at Paramount – on recent launches, inventor opportunities, and the power of a cuppa.
Carl Brière – Founder of Synapses Games – on creating titles that delight gamers and non-gamers alike
Synapses Games’ Carl Brière discusses inventors, pitching and his new party game, Match5.
Elana Woldenberg – Senior Director of Product Development at hand2mind – on bringing Numberblocks into toys
hand2mind’s Elana Woldenberg discusses creativity, education and working with brands.
Bubblegum Stuff’s Matt Ludlow discusses their latest Kickstarter project, Death by Coconuts
Matt Ludlow on creating, developing and funding Bubblegum Stuff’s new game: Death by Coconuts
John Bell reveals what makes a great licensed board-game title for the mighty Buffalo Games
Product developer at Buffalo Games, John Bell, discusses how Tetris became a multiplayer, tabletop title.
The Bedlam Cube’s inventor, Bruce Bedlam, on staying creative – and why questions are key
Bruce Bedlam discusses having ideas, and the advice he’d give others.
Jude Pullen and Mark Greenbaum on the origins of their DIY board game, Goats Vs Llamas
Designers Jude Pullen and Mark Greenbaum discuss sustainability, creativity and why the Mojo Pitch is worth a punt!
Beyond the Pitch: Trina McFarland reveals her thoughts on the importance of Inventor Relations
TinkerTini’s Trina McFarland on why good Inventor Relations is more important than a great pitch.
University Games President Bob Moog on passionate inventors, cautious buyers and the importance of integrity
Bob Moog – President at University Games – discusses the three things that all great inventor pitches have.