Interview
Gurdeep Bains takes us inside the development of YuMe’s Netflix Gift Box
“It captures the essence and appeal of Netflix”: Gurdeep Bains – Global Creative Director for YuMe Toys – on designing 24 items across seven Netflix brands.
Whitney and Alex Kimerling discuss what makes a product right for Hootenanny Games
Hootenanny Games – products, pitching and more: Whitney and Alex Kimerling in conversation.
Unfriendly Games’ David Carmona and Karen Nguyen on the origins of their new dexterity title: Nekojima
David Carmona and Karen Nguyen discuss Nekojima… And how their first game idea arrived in a dream!
“We’re bringing fashion back to the fashion doll aisle”: Far Out Toys’ Sharon Zuckerman talks L.U.V.
Sharon Zuckerman, VP of Design at Far Out Toys, talks us through development of the company’s recent doll line – and how it aims to stand out in a busy category.
“Fostering relationships is a pivotal driver of innovation”: Mattel’s Tara McGrath on nurturing strong bonds with inventors
Tara McGrath – Head of Inventor Relations & Innovation at Mattel – on why inventors remain crucial to the company’s ongoing success.
Asmodee’s Julien Sharp on what to do to help games cut through the noise
Julien Sharp – Asmodee’s General Manager for the US – on her origins in the industry, inventor advice and the blurring lines between hobby and mass market games.
“We both have a passion for play”: Industry stalwarts Brian Chapman and Brian Wilk on joining forces as inventors
WilkStudio’s Brian Wilk and Chappy Hour Toys and Games’ Brian ‘Chappy’ Chapman discuss how decades at Hasbro shaped them as inventors.
Game designer Grégory Grard on the inspirations behind In the Footsteps of Darwin
Grégory Grard on how his party game experience shapes how he tackles strategy titles.
Elizabeth Moody and Joshua Addyman from Seven Towns dive into the creation of Hydro Pods
How Soy Sauce, air pressure and real inspiration led to Hasbro’s new range of water toys.
Nextoy’s Robert Fuhrer on representing inventor Yair Shilo and revolutionising sabers with Power Saber
Nextoy’s Robert Fuhrer talks us through the development of Power Saber – and why Goliath proved to be a perfect partner for the project.