Interview

TOMY legend Alpesh Patel on breaking toys, dinosaurs for toddlers and creative filters

Alpesh Patel, Vice President, Global Toy Design at TOMY, talks to us about Toomies, Jurassic Park and the one question he always asks himself…

Inventors Scott Pease and Jeff Swenty on how video games helped them design the hit toy brand Snap Ships

Snap Ships inventors Scott Pease and Jeff Swenty on building modular toys, pitching to PlayMonster… And how the brand may look in 2030.

itten’s Naotaka Shimamoto on Tokyo Highway, Crash Octopus – and creating games that catch the eye

Off the back of a successful Kickstarter campaign for their latest game, Crash Octopus, we caught up with itten President Naotaka ‘Shima’ Shimamoto to find out more about his approach to design.

Matthew Hall on the launch of his new product design agency, Phase Two

We caught up with Mat to find out more about his history in the world of toy design and what Phase Two is looking to bring to the industry.

HYPE. Creative Director Liam Green on bringing LEGO Ninjago into streetwear

We caught up with HYPE. Co-Founder and Creative Director, Liam Green, to learn more about the design behind the range, and why licensing has helped elevate the fashion brand to new heights.

Mind Candy legend Darran Garnham on staying creative and his new company, Toikido

Serial entrepreneur Darran Garnham tells us what he learned from Moshi Monsters… And what he has planned for the Among Us toy line.

Ed Kaplan Associates’ Steven and Douglas Kaplan on 25 years of Doodle Bear

Steven and Douglas Kaplan of Ed Kaplan Associates – sons of Ed – tell us about where the idea for Doodle Bear came from, and what the secret is to its enduring success.

Francesco Lercari, CEO of Megableu US, on old passions, new products and the one-minute pitch

Megableu US’s Francesco Lercari on creativity, pitching and why he values a great brief.

Crayola’s Joseph Moll on evergreen core play patterns… And the secret of creativity

Inventor Relations guru on what he looks for in ideas, how to pitch and why he’s always talking to scientists.

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