Interview
Elizabeth Ganrude – Senior Manager of Product Design at Learning Resources – on teamwork, feeding creativity… And having award-winning ideas
Elizabeth Ganrude is Senior Manager of Product Design at Learning Resources. In a rare interview, Liz here talks to us about empathy, how she feeds her creativity, the team she’s with… And repeatedly having award-winning ideas.
Hasbro’s Tanya Thompson on videos, napkins… And how to pitch to her!
Tanya Thompson, Hasbro’s Director of Global Product Acquisition for Games, tells inventors how to give her a winning pitch…
Open 2 Design’s Matt Burtonwood on his creative process, taking breaks – and patting his back while kicking himself…
As the co-founder of Open 2 Design, Matt Burtonwood is the brains behind a number of popular products. Recently, he and his business partner began pitching their own ideas, including the much-celebrated Rubik’s Cage.
Dharmander Patel on the launch of his new invention studio, DNR Games
We caught up with Minda to learn more about why now was the right time to experience life on the other side of the fence as he goes from being pitched concepts by inventors to pitching his own ideas as an inventor.
Mondo Games’ Jayme Boucher on licensed games, poster puzzles and cheddar goblins
Jayme Boucher heads up Mondo Games; overseeing the development of games and puzzles based on IP spanning classics like The Thing, Back to the Future and Disney hits to cult success stories like 2018’s Mandy or pop culture icons like Bruce Lee.
Designers Adrian Adamescu and Daryl Andrews on bringing Titanic into board games
With Spin Master’s Titanic: The Game now available, we caught up with designers Daryl Andrews and Adrian Adamescu to find out how they tackled bringing Titanic from the big screen to the tabletop.
Pixxel Works’ Chris Wade on helping inventors turn ideas into viable products
We caught up with Chris to learn more about how toys compared to the other industries he works in, and what helps to fuel his creativity.
Armando Roque on Wendy’s toys, Bakugan and how Bruce Lee helped him develop Spin Master’s Hero Droid BB-8
Freelance creator Armando Roque is a creative ‘fixer’ who has worked on everything from promotional toys sold with Wendy’s meals to some of biggest licensed ranges of recent years during his time at Spin Master.
Rubik’s Brand Vice President Chrisi Trussell on Tom Kremer, The Cube and retiring after 42 years
Since starting with the embryonic Seven Towns, Chrisi Trussell has worked at the heart of toys and games for 42 years. As she retires, we ask the Rubik’s Brand Vice President about Tom Kremer discovering The Rubik’s Cube… And why it’s enjoying such a massive revival today.
USAopoly’s Tony Serebriany on virtual pitches, loving London – and three things inventors should keep in mind…
We speak with Tony Serebriany about virtual pitches, loving London – and three things all inventors should keep in mind…