News
Hip-hop group Cypress Hill teams with FITZ Games for new adult party game HotBox
Alongside the base game, a Cypress Hill expansion pack is also available, and features 40 additional cards written entirely by the band and themed around their music and culture.
Numskull brings horror icons from It, The Exorcist and The Lost Boys into Tubbz with new Bloodbath line
The new ‘Bloodbath’ line features duck-versions of Regan from The Exorcist, Pennywise from It, The Lost Boys’ David and Michael, as well as Beetlejuice from Tim Burton’s cult classic.
Women In Toys looks to support and grow the inventor community with virtual WIT Launch: Invent program
Launching in Spring 2021, WIT Launch Invent is an eight-week virtual course that will boast interactive sessions, recommended readings and exclusive pitching opportunities.
Argos details its top 12 toys for Christmas 2020
“This year’s top toys list offers a huge variety of new products, ranging from toys inspired by the biggest TV and gaming franchises to bizarre – but crucially, fun – pooping animals,” said Argos’ Juliet Ward.
Brunel University looks to collaborate with toy firms on industry projects
UK-based companies have the opportunity to collaborate not only with Brunel, but with the international community that makes up the Design Factory Global Network (DFGN).
Spielwarenmesse 2021 to feature wider aisles, face masks and no stand parties as part of Covid-19 safety measures
Exhibitors will be required to keep a contact list for all customer appointments held at stand tables where masks are removed.
Kids Insights expands into Canada and Australia
“We are now surveying an additional 21,000 children in both countries, providing all of this data to our clients in real-time with expert analysis from our growing team of researchers and analysts,” said Nick Richardson, CEO of The Insights People.
Cubed: The Puzzle of Us All, a new book from Rubik’s Cube inventor Erno Rubik, set to launch in September
Cubed sees Rubik detail his journey to creating the iconic Cube, as well as covering the art of creativity, playfulness and invention.
Strong sales for Jenga, Twister and Mouse Trap help Hasbro Gaming revenue grow 11% in Q2 2020
“The global Hasbro team is executing our playbook amidst a dynamic and challenging environment,” said Brian Goldner, Hasbro’s chairman and chief executive officer.
Dice Toy Labs debuts two new games in Amit Ghadge’s Indus 2500 BCE and Franz Dias’ Seas the Day
“With the rise in demand for board games, and our Prime Minister’s vision for a self-reliant India, our focus is publishing games made by Indian designers,” said Phalgun Polepalli, co-founder of Dice Toy Labs.