News

iLLUMiARTi, Agile IP and Mojo Nation to speak at Toy Fair 2019’s Student Seminar

Taking place on Thursday 24th January in the Apex Room at Olympia, London, the event is aimed at encouraging design students to consider a career in the toy industry.

Hasbro, WowWee and Sensible Object triumph at Kids at Play Interactive Awards

“We’re seeing an effort by the kids’ community to develop more open-ended, low-cost opportunities for play, and that’s a good thing,” said Robin Raskin, president and founder of Living in Digital Times.

WowWee debuts toy range based on Baby Shark craze

The range of singing plush dolls and cubes sold out within days of being released on Amazon.com.

Nominations now open for the Play Creators Awards 2019

Categories include R&D Team of the Year, Design Agency of the Year and Toy Designer of the Year.

Marvel’s Stan Lee, Kenner’s Joe Mendelsohn and Hasbro’s Brian Goldner to join Toy Industry Hall of Fame

“Stan Lee, Brian Goldner, and Joe Mendelsohn represent the passion, creativity, and business acumen that are hallmarks of Toy Industry Hall of Fame inductees,” said Steve Pasierb, president and CEO of The Toy Association.

Vivid’s new Goliath Games Division to launch 20 new games in 2019

“This re-launch represents a significant step in strengthening our offering and competitive position within the UK Games market,” said Vivid’s Nick Thomas.

Inventors to pitch concepts to toy companies at US Toy Fair via new CF@TF event

New Inventor Day will take place on Friday, February 15th, 2019 at the Jacob K. Javits Convention Center in New York City during US Toy Fair.

Tech Will Save Us secures additional £1.6m Series-A funding to accelerate development and global expansion

The extension was led by Brighteye Ventures, Europe’s largest EdTech focused VC.

Visit Mojo Nation at London Toy Fair this month

Our stand, GH48, will be the first place you can pick up this year’s edition of the Mojo Nation 100 book.

Thinkbot’s Helm, a 360° rotating drawing board for product designers, hits Kickstarter

Helm looks to help product designers avoid RSI and better express and perform their creative processes.

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