Features

“Without a nemesis, you can’t be a superhero”: Designers discuss the implications of Hasbro acquiring Mattel

We asked figures from the toy and game design community whether they thought a deal could actually materialise, and if so, would be a good thing for designers.

The best toy and game concepts we saw at New Designers 2017

We headed to the Business Design Centre in London to see what this year’s crop of design rising stars had been creating.

Monsters, fidget cubes and Kittens: A look at Kickstarter’s biggest toy and game success stories

Since Kickstarter launched on April 28th, 2009, 13 million people have backed a project on the crowdfunding site, with over 127,000 projects successfully funded.

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