Reiner Knizia – the prolific game designer behind over 700 games, including Lost Cities, Modern Art and new Kosmos title My City – discusses how he got started in game design, shares his top tips for fuelling creativity and reveals the game he wishes he came up with!
More Recent Play Creators Festival
“Blue Marble’s mission is to create products that inspire a love of learning in children – what better way to do that than through gaming, and what better place to find the best ideas than the Mojo Pitch event,” said Ed Gartin, Creative Catalyst for Blue Marble.
“Whether it’s an epic backyard battle in the pool or a brilliantly designed party game, we can’t wait to see them during the Mojo Pitch this year,” said Ed Gartin, Creative Catalyst for Wilder Toys.
“I anticipate our participation in the Mojo Pitch for the third year in a row will provide nothing but a bounty of fresh ideas, concepts and new partnerships,” said Erik Quam, Director of Product Development at Fat Brain Toys.
“I can always count on meeting new talent at this event, and the connections from last year have resulted in serious opportunities we have traction on today,” said Jazwares’ David Winter.