TOMY’s Alpesh Patel on why creativity in the toy space is as good as it’s been in decades

We caught up with TOMY’s head of R&D to discuss his design journey in the toy space, the creative culture at TOMY and how he assesses creativity in the industry.

Rob Ames and Luc Hudson talk Triclops Studio’s new Invention Hub

We caught up with Rob Ames and Luc Hudson to learn more about the firm’s fresh design space, as well as its new Invention Hub arm.

The Game of 49’s Mark Corsey on why game design is as much about endurance as it is about invention

We caught up with Mark Corsey to find out more about the story behind his first published game, The Game of 49.

Binca’s Rubianca Wadhwa on the “rollercoaster of emotions” that is the creative process

2018 is set to be a big year for Binca, as its first three products hit the UK market via Amazon.

littleBits’ Krystal Persaud on why play is key in getting kids invested in inventing

Krystal Persaud, senior director of product design and strategy at littleBits, tells about the development process behind the firm’s line of innovative tech kits.

Soundbops’ Michael Tougher on using play to empower music learning in children

We caught up with Tougher to find out how Soundbops looks to lift any barriers for young children to pick up and learn an instrument.

Off the Rails creator Andrew Platt on Kickstarter, Minecraft and Escape Room games

We caught up with Platt to find out more about the year-long development process behind Off the Rails, and why Kickstarter was a “no-brainer” route to market for the game.

Façade Games’ Travis Hancock on the origins of the firm’s Dark Cities series

Each game in the series focuses on a city and year, has a dark or mysterious aspect of gameplay, comes in a faux book box and accommodates at least four to nine players.

Grand Designs: Fuse London, Seven Towns and Triclops talk innovation, industry shifts and 2017 highlights

We caught up with figures from Fuse London, Seven Towns and Triclops Studio to find out about recent success and how they assess creativity in the sector at present.

Norton PR’s Tony Norton on the how PR can shine a light on the industry’s design stars

Norton PR chairman Tony Norton reveals why he feels toy firms may be missing a trick by excluding the design process from PR plans.

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