Interviews

Dharmander Patel on the launch of his new invention studio, DNR Games

We caught up with Minda to learn more about why now was the right time to experience life on the other side of the fence as he goes from being pitched concepts by inventors to pitching his own ideas as an inventor.

Mondo Games’ Jayme Boucher on licensed games, poster puzzles and cheddar goblins

Jayme Boucher heads up Mondo Games; overseeing the development of games and puzzles based on IP spanning classics like The Thing, Back to the Future and Disney hits to cult success stories like 2018’s Mandy or pop culture icons like Bruce Lee.

Designers Adrian Adamescu and Daryl Andrews on bringing Titanic into board games

With Spin Master’s Titanic: The Game now available, we caught up with designers Daryl Andrews and Adrian Adamescu to find out how they tackled bringing Titanic from the big screen to the tabletop.

Pixxel Works’ Chris Wade on helping inventors turn ideas into viable products

We caught up with Chris to learn more about how toys compared to the other industries he works in, and what helps to fuel his creativity.

Armando Roque on Wendy’s toys, Bakugan and how Bruce Lee helped him develop Spin Master’s Hero Droid BB-8

Freelance creator Armando Roque is a creative ‘fixer’ who has worked on everything from promotional toys sold with Wendy’s meals to some of biggest licensed ranges of recent years during his time at Spin Master.

Rubik’s Brand Vice President Chrisi Trussell on Tom Kremer, The Cube and retiring after 42 years

Since starting with the embryonic Seven Towns, Chrisi Trussell has worked at the heart of toys and games for 42 years. As she retires, we ask the Rubik’s Brand Vice President about Tom Kremer discovering The Rubik’s Cube… And why it’s enjoying such a massive revival today.

USAopoly’s Tony Serebriany on virtual pitches, loving London – and three things inventors should keep in mind…

We speak with Tony Serebriany about virtual pitches, loving London – and three things all inventors should keep in mind…

Designer Ross Atkin on his third Kickstarter project, the downside of licensing, and the one thing you MUST do to crowdfund

Kickstarter designer Ross Atkin on where crowdfunders go wrong, the skills you don’t learn at university… And robots. Lots of robots!

Toyi Co-founder and Designer Elif Atmaca on supporting free play, staying creative and building a community.

Elif Atmaca, co-founder of Toyi, discusses a nomadic childhood, free-play kits and why creating unique toys is vital to kids.

Industry stalwart Tim Walsh on breaking the rules, changing the game and pitching the fun…

Tim Walsh, co-founder of Roo Games, on breaking rules, changing directions… And the no-no’s of pitching.

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