Interviews
Game designer Florian Sirieix on how Stomp the Plank came together in one afternoon
Florian Sirieix discusses Stomp the Plank, After Us and reveals his most underrated creation.
Bernhard Weber reveals why – as an inventor – he puts himself under no pressure to deliver!
Award-winning inventor Bernhard Weber on creativity and his recent hit, Beethupferl.
Build, flick, play: Michael Allan on giving players the tools to craft their own dexterity games with KUGO
KUGO Games founder Michael Allan discusses the origins of his flick-based game system.
Create it, break it, fix it: Phil Tottman and Craig Fearn discuss the powerful process behind Book of Beasties
Book of Beasties: Phil Tottman and Craig Fearn on why the mental-wellbeing game needs high standards
Shannon Swindle, Inventor Relations Manager; Games – Moose Toys, on pitching, ghosting and more!
How is Moose Toys putting a “wow” in the games category? Shannon Swindle tells all!
“It’s a game and soundtrack in one!”: Inventor Marcus Carleson and Jumbo’s Ferran Codina on the story behind Hitster
Hitster inventor Marcus Carleson and Jumbo’s Group Brand Manager for Games, Ferran Codina, discuss the appeal of the music-based, tech-infused party game.
Moose Toys’ Fraser Paterson on bringing the magic of Bluey to life in toys and games
Fraser Paterson, VP – Head of Design & Development at Moose Toys, discusses keeping open-ended play at the heart of the firm’s Bluey range.
Big Potato Games’ James Vaughan on Get the Ick, You Can’t Say Umm and The Big Inventor Challenge
James Vaughan, Head of Game Development & Inventor Relations at Big Potato Games, gives us the lowdown on his collaboration with educator Jack Andrews on the Big Inventor Challenge.
Game designers Jason Mowery and Chase Williams on bringing surfing to the tabletop in The Perfect Wave
Jason Mowery and Chase Williams discuss how they landed The Perfect Wave with The Op.
Mattel’s Head of UK Consumer Products & Hardlines EMEA, Jon Spalding, on putting purpose at their core
As Mattel and Warner Bros. make the most of the Barbie movie, we speak to Jon Spalding about 2024…