For games designers, the UK Games Expo provides vital networking opportunities and gives budding creators the chance to pitch their ideas to industry folk who can get their game published.
Space Goat’s Taylor Smith on balancing fan service with great mechanics for The Terminator board game
The Terminator: The Official Board Game landed on Kickstarter back in February, raising $220,456 from a goal of $120,000 thanks to 2,126 backers and much like the company’s Evil Dead 2 title, this wasn’t just a branded re-skin of a classic game.
On June 25th 1982, John Carpenter’s The Thing opened in cinemas, bringing sci-fi fans a tense, terrifying action thriller boasting groundbreaking special effects.
Spin Master’s David McDonald lifts the lid on the design process behind the toy craze of 2016, Hatchimals
Spin Master’s VP of product development reveals where the idea came from and the challenges faced in creating a toy that hatches itself out of an egg.
A toy designer and manufacturer since 1990, Fiesta Crafts is dedicated to making toys that help children develop their creative, imaginative, communication and language skills.
Back in February 2016, news broke that TOMY was set to enter the world of ‘connected toys’ via a partnership with PlayFusion, a firm co-founded by Mark Gerhard, the former boss of British video game studio Jagex.
Back at the 2015 New York Comic-Con, Jazwares unveiled Jazwings, a new arm of the company dedicated to helping toy creators develop their concept into a product or brand.
Exploding Kittens co-creator Elan Lee on Kickstarter, “failing fast” and the differences between digital and physical gaming
In 2015, Elan Lee saw 219,382 backers pledge over $8m on Kickstarter to make his card game, Exploding Kittens, a reality.
Mojo Nation caught up with Tourmaline’s two co-founders to talk about the development process behind their latest creation, Islands of Oniri: Children of the River