Spiel MD Dominique Metzler discusses what inventors and publishers can expect from next month’s show, taking place at Messe Essen from October 6th to 9th.
With United Smile’s Gigantosaurus toy line being showcased at the LA Toy Previews, we caught up with the designer of the range – design_lead_play’s Darren Lee Phillipson.
Hug-a-Bug World CEO Julia Keys discusses how the design of her toy range ties into bolstering a child’s emotional understanding.
As a new and improved version of Kingmaker heads to Kickstarter, Emily Charles – Product Development & Licensing Manager at Gibsons Games – talks us through its four-year development process.
Designer Wayne Lindsay on the benefits of taking part in BLE’s Kelvyn Gardner License This! competition
As one of last year’s winners, Wayne won a free exhibition stand at BLE 2022. We caught up to find out more about his plans for next month’s show.
Brad Ross talks us through his approach to design and we discuss some of his new launches, including BrainBolt, Tiltago and 60 Seconds.
Quillsilver Studio’s Brenna Noonan on how a classical music background informs her approach to game design
Brenna Noonan – President at Quillsilver Studio – talks us through the firm’s one-stop-shop offering for game designers and publishers.