Greenhouse Area at Toy Fair 2018 now sold out
This year, the Greenhouse Area, dedicated to helping small and start-up companies break into the industry, has been extended by 80sqm to accommodate the huge demand for the area and to support the ever-growing talent in the industry.
New series from Gogglebox creators to give toy and game designers the chance to get their product on shelves
The show sees entrepreneurs, inventors and licence holders pitch their product to an audience of potential customers and a panel of professional buyers from some of Britain’s best known retailers, with the hope of securing orders.
Global toy sales up 3% in first half of 2017, states NPD
Australia and the United Kingdom were the only two countries tracked by NPD that experienced declines.
Watch: Where Do Ideas Come From?: a short film on the nature of inspiration
Directed and edited by Andrew Norton, the short film sees creatives including filmmaker David Lynch and skater Ray Barbee share ideas about ideas.
IDW Games to launch raft of games based on classic Nickelodeon IP
IDW Games has teamed up with Nickelodeon to bring its classic properties to the world of board games.
Nominations now open for 2017 TAGIE Awards
Nominations are now open for the 2017 Toy & Game Innovation Awards (TAGIEs).
Franchise brands and games drive revenue growth for Hasbro in Q2 2017
Hasbro’s net revenues for Q2 2017 increased 11 per cent to $972.5m versus $878.9m in 2016.
Our toy experiences should be “visual, on demand, adaptive and interactive”, says Mattel CEO
Mattel CEO Margo Georgiadis – formerly of Google – outlined her plan to win over Generation Alpha at Fortune’s Brainstorm Tech conference.
Sensible Object to develop game concepts that utilise voice AI as part of Amazon Alexa Accelerator
In addition to the Accelerator’s 13-week schedule of mentorship, training and collaboration, Sensible Object will develop new game concepts that illustrate the potential of voice Artificial Intelligence to augment the play experience.
Beasts of Balance returns to Kickstarter with more beasts and new Battles mode
“We are huge fans of cooperative gaming, but our customers have expressed requests for a competitive mode of gameplay, and so Battles was brought to life,” said Sensible Object CEO Alex Fleetwood.