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Watch: Where Do Ideas Come From?: a short film on the nature of inspiration

Directed and edited by Andrew Norton, the short film sees creatives including filmmaker David Lynch and skater Ray Barbee share ideas about ideas.

IDW Games to launch raft of games based on classic Nickelodeon IP

IDW Games has teamed up with Nickelodeon to bring its classic properties to the world of board games.

Nominations now open for 2017 TAGIE Awards

Nominations are now open for the 2017 Toy & Game Innovation Awards (TAGIEs).

Franchise brands and games drive revenue growth for Hasbro in Q2 2017

Hasbro’s net revenues for Q2 2017 increased 11 per cent to $972.5m versus $878.9m in 2016.

Our toy experiences should be “visual, on demand, adaptive and interactive”, says Mattel CEO

Mattel CEO Margo Georgiadis – formerly of Google – outlined her plan to win over Generation Alpha at Fortune’s Brainstorm Tech conference.

Sensible Object to develop game concepts that utilise voice AI as part of Amazon Alexa Accelerator

In addition to the Accelerator’s 13-week schedule of mentorship, training and collaboration, Sensible Object will develop new game concepts that illustrate the potential of voice Artificial Intelligence to augment the play experience.

Beasts of Balance returns to Kickstarter with more beasts and new Battles mode

“We are huge fans of cooperative gaming, but our customers have expressed requests for a competitive mode of gameplay, and so Battles was brought to life,” said Sensible Object CEO Alex Fleetwood.

Giant marble run kits roll onto Kickstarter

Six years after running a successful Kickstarter campaign to fund the world’s longest marble run, Berlin-based designer Walter Hill has returned to the platform with a line of build-your-own kits.

Mojo Nation teams with Magic Light Pictures for The Gruffalo Design Challenge

The Challenge sees a raft of toy and game designers tasked with coming up with new play concepts for The Gruffalo brand.

Watch: Hasbro’s Phil Sage delivers TEDx Talk on ‘Why Toys Matter’

Phil Sage, senior director of design and development for Hasbro’s iPlay division, was involved in last month’s TEDxWellington in New Zealand with his talk on ‘Why Toys Matter’.

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