Opinions
IDEO’s Michelle Lee on why the choice between fun and sustainable isn’t an either/or for toy designers
Michelle Lee – Partner & Managing Director of IDEO’s Play Lab – on why the choice between delivering joy and preserving the planet isn’t an either/or for toy designers.
AI: Embrace the Revolution!
Kids Brand Insight’s Steve Reece evaluates the opportunities – and danger – that AI presents to designers and inventors.
15 years of Ridley’s Games…
Emma Holmes, Head of Brand at Ridley’s Games, reflects back on 15 years of the brand – and what the future holds!
The Brand Radar: Barbie, The Design Museum and the power of exhibitions
Start Licensing’s Ian Downes reports back on a visit to the Design Museum’s Barbie exhibition, and why it’s an encouraging experience for brand owners, licensees and designers alike.
Conquering self-doubt
The Plan A Group’s Lee Allentuck puts Imposter Syndrome under the microscope.
Making Connections
Award-winning game inventor Ellie Dix reveals the benefits of spending time with other designers.
Just Effing Make It!
Deirdre Cross – General Manager of Funko Games – discusses embracing imperfection in the creative process.
Innovating in a downturn…
The Plan A Group’s Lee Allentuck examines the power of investing in innovation during tough times.
Pitching for Introverts: Seven ways to improve your pitch energy
Switch tactics, pitch products: Deej Johnson’s tips for introverts.
The art of the sizzle video
Curtis Varner – former video producer at Big Monster Toys – breaks down two sizzle videos, highlighting key creative choices and their desired effects.