Sweet Spot Studio’s Jon Vanderbeek to discuss ‘How to Thrive as a Small Studio’ at Play Creators Conference
In his session, Jon will be revealing six key learnings that have proved vital to Sweet Spot Studio’s enduring success over the past 15-plus years.
Devolver Digital details toy slate for Fall Guys
“Collaborating with creative, knowledgeable and market-leading partners like Moose Toys, Hasbro and Wow Stuff! means we can bring Fall Guys to life through consumer products that will thrill its community,” said Fée Heyer, head of global licensing at Devolver Digital.
Creative hows and collective wows with Heath Saber: Inventor Relations, Moose Toys
What’s the best way to pitch to Moose Toys? Heath Saber tells all!
How do you keep the Barbie brand fresh? Mattel’s Kenna O’Brien discusses staying creative
Kenna O’Brien – Senior Product Design Manager for Barbie – on tools that keep brands fresh.
Asmodee’s parent company – Embracer Group – to acquire Middle-earth Enterprises
“I am truly excited to have The Lord of the Rings and The Hobbit – one of the world’s most epic fantasy franchises – join the Embracer family, opening up more transmedia opportunities including synergies across our global group,” said Lars Wingefors, Founder and Group CEO at Embracer Group.
The Lord of the Rings and Doctor Who to enter the world of Magic: The Gathering in 2023
The launches fall under Magic: The Gathering’s Universes Beyond banner, which has previously introduced the likes of Stranger Things, The Walking Dead and Fortnite into the Magic brand.
Asmodee’s Gregory Benassar and Beatrice De La Rochefoucauld on three ways to bring brands into board games
Gregory Benassar, Head of New Business at Asmodee, and Beatrice De La Rochefoucauld, Licensing & New Business Manager at Asmodee, discuss crafting games for brands like Squid Game, Sonic the Hedgehog and Arsenal FC.
Hasbro’s Angus Walker and Tanya Thompson to discuss ‘Driving “Revolutionary” Innovation’ at this year’s Play Creators Conference
Angus and Tanya from Hasbro’s Inventor Relations and External Innovation Team will talk about the difference between ‘evolutionary’ and ‘revolutionary’ innovation – and why they are both so important.
Prolific inventor Brad Ross on the key to successful creative collaborations
Brad Ross talks us through his approach to design and we discuss some of his new launches, including BrainBolt, Tiltago and 60 Seconds.
Quillsilver Studio’s Brenna Noonan on how a classical music background informs her approach to game design
Brenna Noonan – President at Quillsilver Studio – talks us through the firm’s one-stop-shop offering for game designers and publishers.