LEGO debuts Over the Moon set designed in collaboration with Pharrell

“This partnership aims to inspire creativity and inclusivity,” said Pharrell.

“We both have a passion for play”: Industry stalwarts Brian Chapman and Brian Wilk on joining forces as inventors

WilkStudio’s Brian Wilk and Chappy Hour Toys and Games’ Brian ‘Chappy’ Chapman discuss how decades at Hasbro shaped them as inventors.

Game designer Grégory Grard on the inspirations behind In the Footsteps of Darwin

Grégory Grard on how his party game experience shapes how he tackles strategy titles.

Elizabeth Moody and Joshua Addyman from Seven Towns dive into the creation of Hydro Pods

How Soy Sauce, air pressure and real inspiration led to Hasbro’s new range of water toys.

New Holland Brewing Co. teams with Hasbro for Dungeons & Dragons whiskey

“Not only does our work with Hasbro allow us to honour D&D’s 50-year history, but it also underscores our shared values of creating savoured moments and forging lasting friendships,” said Brett Vanderkamp, CEO and founder of New Holland Brewing Company.

Nextoy’s Robert Fuhrer on representing inventor Yair Shilo and revolutionising sabers with Power Saber

Nextoy’s Robert Fuhrer talks us through the development of Power Saber – and why Goliath proved to be a perfect partner for the project.

James Emmerson, Adam Hocherman and Tristam Rossin on what to expect from Wayfarer Games

The founders of Wayfarer Games talk us through the origins of their debut title – A Wayfarer’s Tale: The Journey Begins – and look ahead to what’s next.

Smiles with tiles in different styles: Dave Alexander and Brea Brand talk all things Connetix

Connetix founders Dave Alexander and Brea Brand on building their construction-toy brand.

“How can we strike the nerve of curiosity in kids and students?”: Assaf Eshet on bringing Clixo into classrooms

Clixo’s Assaf Eshet tells us how he’s helping teachers utilize Clixo kits with the Clixo Classroom online portal.

Hot House Games debuts latest Sidemen titles, Too Far and Social Ladder

“Starting with Social Ladder and Too Far, the Sidemen look to create a family of outrageously social games, each with their own unique personality,” said Harry North, Brand Manager at Hot House Games.

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