Toys, games and New Designers
We profile some of the toy and game concepts showcased by graduate design talent at this year’s New Designers show.
Spotify acquires music trivia game Heardle
“Since its debut, the game has quickly built a loyal following, and it aligns with our plans to deepen interactivity across the Spotify ecosystem,” said Jeremy Erlich, Global Head of Music at Spotify.
Former Head of Global Marketing at Rubik’s, Hayley Woodward, on developing Rubik’s Capture
Inside Rubik’s Capture: Hayley Woodward discusses why Rubik’s Capture caught her attention!
Chasing, ghosting and feedback: Inventors discuss post-pitch follow up
How do you tackle follow up? When does chasing become pestering? Would you still pitch to a company after being ‘ghosted’ by them? Inventors share their thoughts.
Luck heads to the tabletop with Breaking Games
“We have worked closely with the team at Skydance Animation to bring the beloved characters from the movie to life by extending the experience from the television screen to right into your hands with our game,” said Shari Spiro, CEO and Founder of Breaking Games.
Funko Games brings blind bag toys and gaming together in Disney Kingdomania
Styled like an 8-bit video game and designed with collectability in mind, Disney Kingdomania sees players attempt to patch glitches before it’s “Game Over” for the characters and their digital game world.
Mattel readies launch of MEGA Masters of the Universe Snake Mountain set
The set includes 3,802 bricks and measures 24 inches wide when open.
ThinkFun joins Mojo Pitch 2022
“We are looking forward to connecting with new inventors, as well as seeing some great new innovations from the creative minds that we already love,” said Josh West, Head of Product Design and Inventor Relations at ThinkFun.
Wynne-Jones’s Victor Caddy discusses the red flags and legal snags behind one inventor’s nightmare
Trademark Attorney Victor Caddy looks at the missed warning signs in a real-life inventor nightmare.
Asmodee Entertainment’s Alexander Thieme on creativity, fandom and having a brand for every licensee
Alexander Thieme – Licensing Manager for Publishing & Consumer Products at Asmodee Entertainment – on crafting brand extensions for games like CATAN, Dobble and Arkham Horror.